0ct0p0s is an organization providing a platform for sharing collective and embodied research methods that enable the emergence of other ontologies and social imaginaries through play and performance.


Sculpting Sonic Worlds 

Workshop experimenting with collective worldbuilding methodologies through the medium of sound.


Extended Reality Game in which Remote Players are embodied by Real Live Avatars who move in a physical gamespace via video livestream and an adaptive soundscape and game score.

Where the Unborn Conspire 

Workshop approaching world-making through voice, breath, relational dynamics, and role-play techniques. It forms a metaphysical narration of becoming a choir.

Buried Accomplices

Online Role Play set in the future vision of E.M. Forster’s 1909 novella ‘The Machine Stops’ lets players re-construct a speculative past through archival video fragments and the method of loci.


Footnotes: Annotating the Future of Arts Education

(Commission by → School of Commons /
Collaboration with →Steph Holl Trieu )

Role Play, workshop and conference held at the Zurich University of the Arts letting participants develop and research critical designs of future realities for arts education within a fictional setting of 2045.

Emotional Futures

(Commission by →LIGHT ART SPACE (LAS) /Collaboration with →Marcel Darienzo, →Ed Fornieles, →Steph Holl Trieu, →Andrew Pasquier, →Xiaoji Song, →Moritz Tontsch & →Ingeborg Wie Henriksen) Extended Reality Game letting players extract and account for each other’s emotional labor in the fictional currencies Blood, Sweat, and Tears, produced and valorized in interaction and relation to other players. Reconstructing paradigms of gamification and financialization, it aims to reveal and subvert the co-creative force of datafication through recursive feedback.


Conspiratorial Bleed

Research project investigating embodied inter-action and inter-subjective exchange between player and avatar through Remote Role Play.

Machine Acts 

(Pilot Project for → FILM-EU RIT/ Collaboration with Patrícia Sequeira Brás, Liina Keevallik, Rita Grácio, Vincent Thornhill, Veronica Romhany, Tobias Fruhmorgen) Research pilot investigating the narratives around AI and how they become entangled with our own narration and subject creation as we communicate in digital environments that are increasingly governed by predictive algorithms. Weaving philosophical concepts (like dividuum, plasticity) into different Role Play Scripts for both human players and GTP-3 to simulate the recursive feedback loops that condition human-machine interactions.