Distant Bodies and Accomplices
Image: Marijn Degenaar
An online game that uses the theatre as its map.
You can take on the role of a playable character in the theatre or ‘take control’ from home as a player on the game’s website. The movements and choices made within the game shape the performance scripts and soundscapes that serve as a guide for characters and players alike. What happens when your avatar is another person with their own set of motivations? What resistance and implicit violence is felt when you are being played?
Game Design: Carina Erdmann
Sound Composition and Concept: Lendl Barcelos
Coding and Graphic Design: Marijn Degenaar
Choreography: Simon Asencio
Advice: Joana Chicau
18.09.2021: Shedhalle Zürich, Worldbuilding Workshop
20.11.2021: Théâtre de Liège, IMPACT Festival, Presentation Prototype